iourbanterror - Quake 3 engine modified for Urban Terror (based on ioquake3)
||FreeBSD Ports Latest amd64
Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.
This port installs a modified ioquake3 engine for Urban Terror called
ioUrbanTerror, and depends on the data, resulting in a playable game.
- CURL: on
- DEBUG: off
- MUMBLE: on
- OPENAL: on
- SERVER: on
- VORBIS: on
Should the game freeze when entering a match, try to change the value of
com_zoneMegs (e.g. to 48).
The configuration files are saved to ~/.ioquake3 instead of ~/.q3a because
they have additional variables which would be removed if other engines
overwrite them. But you can safely copy the original directory to the new one
for the first time.
The iourbanterror port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:
More information about port maintainership is available at:
Install iourbanterror txz package:
# pkg install iourbanterror